The final installment for this event! Round 3: Reva v Marcus, 6-0 Standard, Public Execution, Covert Breakthrough, Hold Up Their Forces,Recover Evidence, Take Prisoner, Take One For The Team. Declared Faction: Resurrectionists Crew Name: 1/27 Rd3 50ss Leader: Reva - Cache:(4) Decaying Aura 2ss Litany of the Fallen 2ss Guises of Death 1ss Archie 13ss... Continue Reading →
Tournament Reflection 1/27, Round 2
Welcome back if you're still with me! Round 2: Reva vs Outcast Misaki, 6-7 Corner, Symbols of Authority, Dig their Graves, Punish the Weak, Setup, Search the Ruins, Inescapable Trap Declared Faction: Resurrectionists Crew Name: 1/27 Rd2 50ss Leader: Reva - Cache:(4) Guises of Death 1ss Decaying Aura 2ss Litany of the Fallen 2ss Asura... Continue Reading →
Tournament Reflection 1/27, Round 1
Hey there, Edit: Due to the length I'm going to do these 1 game at a time. This post is mainly going to be me thinking "out loud" about how my three games went this past weekend at a local tournament. Brief introduction: I've recently (past couple of weeks) started playing Ressers and only have... Continue Reading →
Crutch Models, Gameplay, and You
In our very small (but recently growing) local meta, model discussion comes up all the time, with a heavy discussion on the applications and usefulness of said model in previous or future gameplay. This has recently led us onto a recurring topic of crutch models and how they effect play. What is a crutch model?... Continue Reading →
Question of the Week:
Which master are you most looking forward to playing with their Wave 5 Upgrades? Comment below or on our facebook page, we'll use comments to drive future articles!
Losing Ground 2017: Getting The Most Out of a Loss
Joe here, Going into our first tournament, I had a few big thoughts running through my head. First, this was going to be my first opportunity to play opponents other than Alan, but by no means my first Faux-deo. After upwards of 30 games in the 7 months we've been playing, I am moderately confident... Continue Reading →
Facebook Page is up!
Quick blog post here - I've just created a facebook page for Tactifaux. You can follow and like the page here http://www.facebook.com/tactifaux/ to keep in touch on Facebook. Whenever I publish a new post I'll send out a notification in that group so I don't keep bothering AWP everytime something new is up. I'm also... Continue Reading →
Applying Pressure: Proactivity in the Faux Place
Before getting back into Tabletop gaming I played an immense amount of MOBA games and I still follow eSports avidly. One of the concepts that I became more familiar with in this genre of game is applying pressure. Building up a strong force on one side of the map that must be dealt with, and... Continue Reading →
Identifying What Matters
Good Morning! One aspect of Malifaux that can be tricky to get down (and seems to happen randomly for me), is identifying the important models in your opponent's crew. Part of this obviously goes hand in hand with their scheme selection, but sometimes you can make decent guesses by knowing the basic idea of their... Continue Reading →
Game 1: Turn 1 … FIGHT!!
In this CLASH between the OG Neverborn and the Attention Seeking (showgirls??) Arcanists, we find ourselves on a chilly board filled with snow capped trees and evergreen mountains. Of course, in the below vectored render of the board all the terrain is GREEN but hey, it gets the job done.